The racing game genre has undergone a profound technical evolution, traceable through one critical feature: the cockpit view. This perspective is a window into the core technical philosophy of the game, evolving from a simple, static graphic to a complex, dynamically simulated environment that integrates physics modeling with visual immersion. Early arcade racing games, such […]
The concept of immersive Virtual Reality (VR) was a technical aspiration of the gaming industry throughout the 1990s, but the era was a graveyard of ambitious failures that highlight the vast chasm between technological vision and commercial reality. The most infamous, and now most collectible, of these failures is the Nintendo Virtual Boy (1995)—a unique […]
Before cutscenes became ubiquitous, early 3D games—particularly those focused on immersion—relied on a subtle but profound technique: Environmental Storytelling. This is the art of conveying narrative, plot points, and character history solely through the placement of objects, the design of architecture, and the visual state of the game world, forcing the player to act as […]